I startedfrom code.

Design came later. Which is why I design nothing that cannot be built.

Five years of technical school and three writing frontend for platforms people actually used. Design arrived when I saw that code solved half the problem, and that somebody else was deciding the other half.

Now I design interfaces and I build them. Knowing what something costs changes what you draw, and it changes it early, not in review.

What is a design engineer?

Someone who designs an interface and then builds it. Not a designer who hands over a file and waits, and not a developer who executes someone else's: one person decides how a thing should work and takes it all the way to production.

From concept to code with no handoff: research, interface, design system, then React, TypeScript and Three.js. When a project needs a backend I work with whoever writes it, and I close the rest myself. It is a new role, and it exists for a simple reason: the design decisions that matter get made while you build, not before.

  1. 2020

    Technical high school, IT

    Five years at IIS Europa Unita in Chivasso, all of them on code and none on form.

  2. 2021

    diErre Software

    Developer internship: a phone bar in ASP.NET and the migration of the company site to ASP.NET MVC. The first code of mine that ended up in someone else's hands.

  3. 2022

    Neosyn, Reply group

    Angular on NPRI, the platform of the health authorities and hospitals of the Lombardy region. A system in production at regional scale, with institutional requirements and tracked work.

  4. 2023

    Corley

    Angular frontend, CSS animation and Figma prototypes for website redesigns. This is where the work stopped being only code.

  5. since 2023

    IAAD

    The move to design as a discipline. Someone who designs knowing how to build makes different choices, and makes them earlier.

  6. 2025

    NOBS Tattoo Club

    Six months as UI/UX designer for a tattoo studio in Turin: kiosk, website and 3D, co-designed with Alice Bava.

  7. October 2025

    Hackathon won

    A format that rewards both halves at once: deciding fast and knowing how to build it before the deadline.

  8. 2026

    Club Silencio

    New media art visuals for the Nucleo project.

  9. July 2026

    Degree, 110

    The end of the bachelor. The number only says I did not quit during the boring parts, which are most of them.

  10. now

    Emotional design

    I am reading Norman and taking it into the work: putting back into digital products the emotion the screen takes away.

One of my planted aquariums: driftwood, ferns and red stems.
A speedcubing Rubik's cube, mid solve.

Away from the screen: aquariums, the Rubik's cube with the layer method, Overwatch 2 and The Finals. Always the same three things. A system to understand, a problem to close, and something that is only right when it truly works.

Two contestants of The Finals in the middle of a match.
A group of Overwatch 2 heroes.

From here on, if you need one person to design it and build it.

About | Design engineer and UI designer | Paolo Frassato